“I want to be a game developer where do I start” – I hear you crying out. Well, it starts from nothing, essentially. You need to make sure that you have a reliable team of artists, programmers, and more. Game Development is very hard.
Here are the following stages of game development, and the best ways of learning game development:-
Step 1: High Concept
The first major step in how to develop a game is the high concept. This is a general idea. It’s a very brief description where you try to distill your ideas down to a few sentences
Step 2: Pitch
This is the big one. You pitch your idea in a summarized form to best communicate ideas and their goals. It’s also a time to promote why it would be a prudent idea to develop financially and commercially.
Step 3: Concept
Further along, this is the lovechild between the high concept and pitch. This is where you outline and describe all of the aspects of the game. We’re talking story, demographics, risk analysis and a boatload of further information.
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Step 4: Game Design Document
This document includes aspects tied to actual gameplay and may include prototypical aspects of your project.
Step 5: Prototype
This is where you and your team can shine early on. Building the prototype will allow you to develop the methods in which you’ll fully execute your idea. It’s a good way to build a proof of concept, adapting your goals into a more tangible form.
Step 6: Production
- Level Creation
This is when the ball starts to roll. Things like sound and early graphical assets begin to be implemented. The game is lifted off of the ground and finally starts to take shape. This is where programming comes into the game development process.
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